(Return to Video Games As Learning Engines)


Relevant Web Sites

The following web links come directly from David Warlick's online bookmarking services. The list RSS feed is generated by del.icio.us and aggregated using David's wiki, PMWiki.


  • COTS Games - Game Play - Games in Learning
    There are literally thousands of computer games on the market - so it can be a bit daunting if you're a non-gamer who is wanting to explore the use of games in learning. To assist teachers to get started, we've compiled a list of ten popular games that teachers may wish to explore and evaluate for classroom use.





  • How do I make games
    When I talk to people looking to get into game development some of the first things I often hear fall along the lines of, "How do I make games?" or "I want to make a game like Quake/Everquest/Starcraft and…". The first is just way out of the realm of answerability, as there are too many aspects to possibly go into, and each of those components can be infinitely complex.


  • K12 Online Conference 2008 | Kicking it up a Notch Games in Education
    Presentation Description: It sounds like a simple idea– kids don’t like school… kids like games, so if we sneak some educational content into games, won’t everyone benefit? This session will explore what’s right and wrong about this idea, and how educators can discern the difference between the hype and the promise. I believe that although some of the promise has been oversold, there is much to learn from exploring the educational promise of games in the classroom.


  • Emotiv Home
    Based on the latest developments in neurotechnology, Emotiv Systems has developed a revolutionary new headset for human computer interaction.


  • Grading with Games: An Interview with James Paul Gee | The Story of My "Second Life"
    Edutopia is running this excellent interview of James Paul Gee, Professor of Reading at the University of Wisconsin-Madison and author of What Video Games Have to Teach Us About Learning and Literacy (2003). Jim was omnipresent at GLS 4.0 this past July (I attended and presented), and can say it is without question THE conference for educators interested in gaming and its uses in the classroom.




  • Alice.org
    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.




  • Storytelling Alice
    Storytelling Alice was created by Caitlin Kelleher as part of her doctoral work in Computer Science at Carnegie Mellon University. For details on the design, development and evaluation of Storytelling Alice, please see Caitlin’s homepage.


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